However, others may avert this by leaving any story-related achievements hidden until they're achieved or only giving them vague descriptions like "Defeat the Final Boss," or even just replacing spoiler names/locations/etc. Many " Achievement" lists will give things away about the game to come for example, the names of certain bosses, levels, etc. Some game companies have a deliberate policy of this, so that people who have rented the game can imagine all the "wonderful prizes" yet to be unlocked and buy the game. This is common in the tutorial and early sections, where the game is still gradually introducing new mechanics, and the player shouldn't be messing with them beforehand. You can see the Your Princess Is in Another Castle! moment coming when you've got half your equipment missing, but you still won't know exactly when or why it happens. Like many meta-expectations, this is an interesting form of Spoiler, because it generally gives something closer to hints or foreshadowing rather than actual details.
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